Fly me to the moon: to boldly go where no code has gone before

Rico Huijbers

Daan van Berkel

Half-day workshop - in English

Material for this workshop is gathered in the GitHub organisation darwins-challenge:


47 years ago man landed on the moon for the first time. Today is your chance to recreate that historic event. Writing code is soooo 1969, so you will teach a computer to write the control code for the moon lander.

In this workshop you will learn the essentials of genetic programming, the trade-offs and pitfalls of this under appreciated machine learning strategy. You will exercise your newly learned skills on the problem of landing a spacecraft on the moon.

So hop into your command seat and fly me to the moon.

Primarily for: Developers, Tester/test leads, Architects, Others

Participant requirements: A laptop with Rust installed, an inquisitive mind and a thirst for knowledge